#ifndef GAMEHALL_H
#define GAMEHALL_H

#pragma once

#include "gameselect.h"
#include "ui_widget.h"

#include <QWidget>
#include <QPainter>
#include <QPixmap>
#include <QIcon>
#include <QPushButton>
#include <QFont>
#include <QCursor>
#include <QSound>

QT_BEGIN_NAMESPACE
namespace Ui { class Widget; }
QT_END_NAMESPACE

class GameHall : public QWidget
{
    Q_OBJECT

public:
    GameHall(QWidget *parent = nullptr);
    ~GameHall();
    void paintEvent(QPaintEvent *event);

private:
    Ui::Widget *ui;
};
#endif // GAMEHALL_H
